Blood & Dream

The Necromancer

"An elegant being known for its mastery over skeletons. Highly respected amongst Blood Wizards who often dream of it resulting in them creating multiple statues of the Necromancer's likeness."

- Bestiary entry

"You look into the orb and see nothing at first. You blink and for a moment you catch a glimpse of an elegant person in a skin tight suit commanding hordes of undead."

- River Orb

THE NECROMANCER

The Necromancer
The Necromancer.png
caption-image
An elegant person in a skin tight suit commanding hordes of undead
attacks
Summon Enemy
Magic Dagger
Homing Bullet
friends
Gold Wizard (previously)
enemies
Player Gold Wizard (now, probably)
species
Wizard
gender
Unknown, probably Female

The Necromancer is the final boss of River.

Behaviour + Drops

The Necromancer has 500 HP, and when killed will drop 5 gold, 5 hearts, and 5 big hearts, with a 50% chance to drop 15 hearts, and 15 gold, as well as a 100% chance to drop a Dream Sphere and a random Ring. The Necromancer moves quickly and evasively, firing necro bullets inflicting 50 damage, and bone bullets that inflict 5 damage. In addition, The Necromancer will summon Skeletons and Flying Skulls. Upon defeat the portal to Forest will appear, and The Necromancer will drop the O Note.

Sources and community notes

  • Players in the spells thread name the Necromancer as one of the hard fights.
  • No page-specific forum or guide coverage was found for this page; the references below are the closest general ones.
  • A strategy guide calls this fight straightforward: stay on her and attack, then run when she casts a black hole and close the distance again once she reappears.

Community-sourced (added October 2026, not yet verified in-game). Sources: Steam thread: Which spells are actually worth using?; Steam guide: How easly win almost all your runs by GettyX.

Adapted from The Necromancer on the Dungeons of Blood and Dream Wiki, written by Brumpo Sink.Clogged, Vileswag, under CC BY-SA 3.0. How this wiki is licensed.

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