Blood & Dream

The Grand Jump

Grand Jump Ingame.png Get propelled very high into the air.

Used primarily to access the roof hatch to Dark Zone.

Sygil Code
Moon symbol.pngSun symbol.pngEye symbol.pngMoon symbol.png
Moon SymbolSun SymbolEye SymbolMoon Symbol

Sources and community notes

  • The achievements guide gives the sigils as Moon, Sun, Eye, Moon (this page shows them as an image).
  • Players looking for the way into the Dark Zone are told to "look up"; the guide says the Meat Wizard is reached through a ceiling hole using the Grand Jump.
  • The Spells guide gives the sigil order as Moon, Sun, Eye, Moon, and describes the effect as: a powerful jump.
  • The sigil order above was read from the diagram images in the Spells guide. Four of them (the Grand Jump, Summon Food, Summon Demon and the Spell of Return) match sequences given independently in the achievements guide and a forum thread, which is why the readings are given here rather than left as images.

Community-sourced (added October 2026, not yet verified in-game). Sources: Steam guide: Achievements guide (updated Jan 11, 2025); Steam thread: Dark Zone; Steam guide: Spells by Groth.

Adapted from The Grand Jump on the Dungeons of Blood and Dream Wiki, written by Brumpo Sink.Clogged, under CC BY-SA 3.0. How this wiki is licensed.

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